Hunter × Hunter chapter 152: Contact — what is in it
Greed Island arc · 16 pages · 30 characters
Key facts in this chapter
The group currently holds 138 free card slots in total. All Leap cards have been exchanged. Unfitted cards revert to item form. Biscuit manages defensive spell cards. Killua manages spell cards. Gon and Biscuit share the double fixed slot cards.
The group decides to start interacting with other players to obtain cards. Some cards have monthly tournament time limits. Spell cards are mentioned as potentially unstoppable. The group plans to head to the next town.
A player has activated "Contact" on Tsezguerra's group. Tsezguerra is attempting to obtain "Secret Wood of One Tsubo". Tsezguerra states the woman possesses 92 card types. "Archangel's Breath" is mentioned in relation to a fixed slot.
The group is missing seven card types. Archangel's Breath has been monopolized by the X-scarred man's side. Jade of Darkness is also monopolized. A five-card trade is proposed for Archangel's Breath. The proposed cards include Secret Wood of One Tsubo and Hidden Spirits' Cave.
Contact is scheduled for one hour later. The trade involves one SS card and two S cards for one A card. Tsezugera is described as prudent. The opponent is believed to be confident of obtaining all 100 types. The seated figure deduces the opponent expects to collect Archangel's Breath.
Characters possess monopoly on Archangel's Breath via Clone. They hold monopoly on Jade of Darkness. Extra stones allow ten counter cards against gain method. Exchange tickets transform into Archangel's Breath upon gain. Opponents seek A-rank Jade of Darkness more than SS-rank Archangel's Breath.
On a grassy field scattered with belongings, a striped cat and a small monkey-like plush sit among open boxes, jars, scissors, bottles, and a heart-marked mug. Gon, Killua, and Biscuit are sorting their card collection. Gon holds a binder and says they need to sort what they have in the free slots because they are becoming problematic. He notes that in the end all the cards that could not fit in the binder turned back into items, and they exchanged all the Leap cards they had. Killua suggests it would be best if each of them kept five free slots, while Gon states the three of them have 138 free slots total. Biscuit tells Gon to hurry up and learn how to use the slots he kept, though he protests he does not really know how. Biscuit assigns roles: she will hold the defensive spell cards, Killua will manage the spell cards, and she and Gon will keep the double fixed slot cards.
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A detailed list titled CURRENT FIXED SLOT CARDS enumerates 51 types totaling 61 cards, including Vase of Boiling Water, Gold Rurubu, Gold Scales, various eggs, medicines, and weapons such as the Gold Hammer of Immortality. At the bottom, chibi-style illustrations show Killua pointing upward on the left, Biscuit standing with hands clasped in the center, and Gon standing with hands at his sides on the right.
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From a high vantage overlooking a quiet hillside town, two large speech bubbles discuss the group's new approach. "From now on, it's necessary that we get in touch with other players," one states. The other adds, "Up until now, we've tried to avoid interacting with other players, but..." In the panels below, Killua, Gon, and Biscuit review their situation. Killua notes there are not many cards they cannot collect themselves and suggests obtaining them from other players. Gon points out that some cards have time limits like those from monthly tournaments, making fights or trades the best option. Biscuit warns that other players may attack them, while Gon adds there are cases where they will need to exchange information or cards. Killua emphasizes they must prepare for an increase in danger if they want rare cards, and that even spell cards are not unstoppable. Biscuit agrees they should negotiate if they meet other players. Killua concludes they should first gather the cards they can obtain on their own. The final wide panel shows Gon and Biscuit's feet as Gon shouts "YEAH!!" and Biscuit asks, "Shall we head to the next town right away?"
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A dark forest silhouette fills the top of the page as a jagged speech bubble announces, "A player has used 'Contact' against you." In the next panels, Tsezguerra faces a woman in a clearing. She asks, "You again?" He replies, "It's Tsezguerra." The woman states she does not want to exchange the card "Secret Wood of One Tsubo." Tsezguerra insists, "No way." He questions how many times he must say he will not negotiate. The woman threatens to use "Clone." Tsezguerra, now shown in close-up with glasses reflecting, states he has 92 types of cards according to his information and will not negotiate. The woman retorts she is not an idiot and knows how to do it, while an off-panel voice says, "Hey! Just leave 'Archangel's Breath' in the fixed slot, and..."
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The X-scarred man stands before a landscape of scattered buildings and questions the hooded figure holding the GOLDEN book. "AREN'T YOU JUST MISSING THE CARDS THAT OTHER PLAYERS HAVE MONOPOLIZED?" he asks. "EXACTLY 95," comes the reply. In a smaller panel the X-scarred man deduces, "NUMBER 000 MIGHT BE A CARD THAT APPEARS WHEN THE OTHER 99 TYPES OF CARDS HAVE BEEN COLLECTED." The spiky-haired man with glasses listens as another voice explains, "IN SHORT, YOU HAVE ITEMS THAT 'ONLY NEED SOMEONE TO GAIN,' BUT YOU CAN'T TRANSFORM THEM INTO CARDS..." Kukuku urges, "KUKUKU, STOP PLAYING THE FOOL. I'M GUESSING 'ARCHANGEL'S BREATH' IS THE LAST CARD YOU'RE SEARCHING FOR?" The X-scarred man confirms their current shortage: "IN OUR CURRENT STATE, WE ARE MISSING SEVEN TYPES OF CARDS. I KNOW THAT YOU HAVE MONOPOLIZED THE CARD 'ARCHANGEL'S BREATH,' AS WELL AS 'JADE OF DARKNESS'." The spiky-haired man with glasses counters, "PLUS, WE DON'T NEED 'ARCHANGEL'S BREATH', BUT 'JADE OF DARKNESS'." He then proposes a trade: "WHAT IF I TRADE YOU THE FOLLOWING CARDS? 1 'SECRET WOOD OF ONE TSUBO', 5 'HIDDEN SPIRITS' CAVE', AND 51 'HAND RIDING DRAGON'?" The reply comes, "THERE SHOULD ONLY BE FIVE. REALLY? STAY STRONG..."
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The spiky-haired man with glasses faces two companions in shadow, one with a cross mark on his forehead. "OKAY, WE'LL CONTACT YOU AGAIN IN ONE HOUR," he says. A voice replies, "GIVE US SOME TIME TO DISCUSS." Another warns, "WE CAN'T CONCEDE MORE THAN THAT. IT'S OUR LAST OFFER." In the forest clearing the group discusses the deal. "IT'S AN EXCEPTIONAL TRADE," one states. "WE'LL TRADE AN SS CARD AND TWO S CARDS FOR ONE A CARD," another adds. The spiky-haired man questions, "TSEZUGERA IS A PRUDENT GUY, HE WON'T RISK A QUARREL... IS THIS A TRAP? THAT STORY IS TOO IDEAL..." The cross-marked man answers, "LET'S ACCEPT. THOSE CONDITIONS ARE BETTER THAN GOOD." From behind, a seated figure with spiky hair listens as the discussion continues: "HE MUST BE CONFIDENT HE'LL GET ALL 100 TYPES... EVEN WITH SUCH A DISADVANTAGEOUS TRADE... ALSO, HE'S NOT THE KIND OF GUY WHO NEGOTIATES IF HE HAS NOTHING TO GAIN FROM IT. IN OTHER WORDS, HE MUST THINK HE'LL BE ABLE TO COLLECT 'ARCHANGEL'S BREATH'..."
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The spiky-haired man with the forehead mark leans forward, eyes narrowed. "If so, they're only waiting for a gain of 'Archangel's Breath'." Beside him the long-haired man replies, "It's possible... Those guys have already gathered the set of 40 spell cards? ...Perhaps..." In the next panel the three stand together in the forest clearing. The spiky-haired man continues, "If one of us were mortally injured, we would use it. We have the monopoly of 'Archangel's Breath' after using 'Clone.'" The long-haired man adds, "We have enough extra stones for ten cards to counter the 'gain' method. Besides, we hold the monopoly of 'Jade of Darkness' by our own means." The spiky-haired man holds up a glowing card labeled "Jade." "If they have already traded their 40 spell cards for an exchange ticket in a shop... In that case, according to the order of acquisition of the items, the unused ones would automatically transform into cards. It would be one of our Jades that would automatically transform. If any of the 'Jade of Darkness' were destroyed by a 'stone throw' or a 'shot'... That exchange ticket will immediately transform into 'Archangel's Breath' when we gain it." At the bottom of the page the long-haired man concludes, "That must be why those guys are more interested in the A-rank card 'Jade of Darkness' than in the SS card 'Archangel's Breath'....! They know about our counter-measure of 'awaiting a gain'."
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The long-haired man continues, "And we know how to get two of those four cards. If we exclude the card #000, out of the B remaining cards, 4 are a gain." The spiky-haired man replies, "If we accept the three cards from these guys, we would have 91 cards. ...It's a gamble..." The long-haired man adds, "Even though we managed to locate the area they're in with 'Guidepost' we couldn't find them. The problem is that we don't know how to get #2 and #75..." Close-ups show the spiky-haired man noting, "#75, 'Alexandrite Luck', is an A-rank card... we must have overlooked something..." The long-haired man states, "#2, 'Coastline of One Tsubo', has yet to be discovered by anyone. It's an SS-rank card, that's why it's hard to get." In the lower panels the group reaches a rocky shore. A black-haired boy in a vest and the spiky-haired boy in a hoodie dig in the sand while a figure watches. The spiky-haired man says, "For the A or less rank cards with a little luck, that should do it... Yeah... We should collect S or higher ranked cards as soon as possible. Anyway, let's do the trade."
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The X-scarred man with glasses holds up a twelve-sided die and commands, "SHAKE IT." He adds, "LET'S HOPE IT WORKS," counts "HM... FIVE," and asks "HOW MANY LEFT?" The desperate black-haired man, face drenched in sweat and tears, pleads on his knees, "I'M BEGGING YOU... P... PLEASE... NOT THAT..." The X-scarred man insists, "IT'S ONLY YOUR THIRD TIME, ISN'T IT? YOU WON'T DIE... SHAKE IT!" The black-haired man shouts back, "NO... YOU'RE WRONG!! YOU'RE WRONG!!" He continues explaining his theory: "I'LL RECEIVE ALL THE SORROW CORRESPONDING TO THE 'EXCELLENT LUCK' THAT THE OTHER PLAYER WHO SHOOK THE DICE RECEIVED... IF 'BAD LUCK' COMES OUT FOR ME... I'M SURE OF IT! IT'S ALL LINKED!! I KNOW IT! I SAW IT ONCE WITH MY OWN EYES... 'BAD LUCK' CAME OUT ON THE FIRST ROLL, AND THE GUY DIED!!" The X-scarred man leans in close and repeats firmly, "SHAKE IT. I DON'T CARE."
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The desperate black-haired man clasps his hands together and cries "PLEASE!!" The die bounces and rolls across the floor with motion lines. The X-scarred man grabs him by the collar, sparks flying around his head, and threatens, "OR DO YOU WANT TO DIE RIGHT NOW?" The die lands showing a face. The X-scarred man states, "YOU'LL BE FREE. IF THE CARD WE'RE SEEKING COMES OUT..." while the desperate man is thrown to the ground. The X-scarred man continues, "BAD LUCK DOESN'T COME OUT THAT EASILY, YOU SEE!" The desperate man, still on the floor, screams "PLEASE!!" and "PLEASE..." The X-scarred man holds up a card. With a dramatic burst effect the desperate man activates his ability, shouting "'LOTTERY' ON!!"
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In a lively card game, players react with shock and excitement as a massive Loitering Ruby card appears. Someone shouts 'SO?!' while others demand 'GIVE IT!' A man with a scarred face grips his cards tightly, veins bulging as he stares intensely at his hand. The ruby card displays its description: the owner receives great fortune but cannot stay longer than a week anywhere. The crowd cheers 'IT'S NOW MOTARIKE-KUN'S TURN!' and 'YES! YES! ONE MORE TIME!' as a player draws. 'WHAT A PITY...!!' someone laments. Off to the side, a figure mutters 'AH... AAH...'. The scene shifts to a forest clearing where Gon, Killua, and Biscuit stand among open boxes of cards. Gon looks puzzled, saying 'HM?' while Killua states 'SOMETHING'S STILL WORRYING ME...'. Biscuit points ahead, declaring 'WE CAN STILL GO AND BUY OTHER SPELL CARDS. IN THE END, IT DIDN'T WORK.'
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The X-scarred man discusses the situation with his companions. He recalls meeting a group of three children—two boys and a girl—in a card shop in Masadora. They have mostly A- and B-rank cards according to 'Sight Vision'. The group is around rank 20 and moving quickly. Other characters note that the group will likely scatter once they reach rank 65, so there is no need to worry yet. The X-scarred man lists hostile groups without many cards: the Berama Brothers, the Tokumarone Group, and the Hagakushi Group. He emphasizes paying attention to Tsezugera’s group. Gon adjusts his hair while listening. The X-scarred man concludes they must not be surprised by odd circumstances and that it is almost time to negotiate.
The long-haired man with the forehead mark insists they need a fresh approach. 'I MEAN A STRATEGY WE HAVEN'T USED YET.' His companion replies firmly, 'NO.' From the side, another voice declares, 'BATTLE SHOULD BE THE LAST MEANS OF GETTING CARDS. IT'S STILL TOO SOON.' and 'I'VE ALREADY TOLD YOU.' The long-haired man is shown the Tax Collector's Gauntlet card, its rules explained in detail. He proposes, 'WE USE THE "TAX COLLECTOR'S GAUNTLET".' and adds, 'THAT AND THE "RISKY DICE"...!' The spiky-haired man with glasses questions, 'REALLY? WHAT KIND OF STRATEGY?' The group discusses the consequences: using the card will end all negotiations and amount to a declaration of war, carrying a major accompanying risk. After a black divider, the bespectacled man warns that bad luck would mean certain death, the curly-haired man agrees the risk is high, and the short black-haired man stresses they cannot entrust the eight cards to their targets because the odds of obtaining them are too uncertain.
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The spiky-haired man with glasses wipes his face and declares they have reached the moment to act. The long-haired man with the forehead mark agrees, 'LET'S DO IT.' A new arrival with slicked-back hair reacts in shock, 'EH?! WHAT THE HELL ARE YOU DOING, GEN?' while the short black-haired man demands the dice. In a dramatic black panel, the bespectacled man raises his hand and rolls the glowing die, which flies with a 'shuu' sound effect and brilliant light burst. The die tumbles violently with motion lines and impact symbols. He states, 'I'VE ALWAYS TOLD YOU. WHEN WE HAVE TO OVERCOME DANGER, WE DO IT TOGETHER, THE THREE OF US.' The die lands showing 'EXCELLENT LUCK' in large stylized letters, confirming a favorable result.
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In a forest clearing, a spiky-haired man in a bat-symbol shirt stands with hands on hips, facing a smaller spiky-haired boy who holds up a small round object. A long-haired man with a forehead marking stands beside them. The spiky-haired man says, "YEAH." The long-haired man replies, "IT'S EASY." The boy adds, "I'M SURE IT'LL GO FINE." In close-up panels, the long-haired man and spiky-haired man exchange tense looks. The long-haired man warns, "HM... DON'T WORRY. THAT'S NOT HOW IT WORKS." The spiky-haired man retorts, "YOU'RE LIN-REASON-ABLE! REALLY..." A larger panel shows a hooded man with glasses holding an open book-like device as a large speech bubble declares, "A PLAYER HAS USED 'CONTACT' AGAINST YOU." The spiky-haired man and long-haired man react with surprise. The device screen displays a message: "IT'S TSEZUGERA. YOUR ANSWER?" In the final wide panel against a dark treeline silhouette, a voice states, "NEGOTIATIONS COMPLETE." Another voice answers, "OKAY."
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A large black-and-white sketch of a spiky-haired man with a thick mustache and intense glare occupies the center of the page. Small text at the top reads '*ATTEMPT AT DRAWING WITHOUT REFERENCE #3 WON'T BE PUBLISHED...'. At the bottom, bold text states 'ATTEMPT AT DRAWING WITHOUT REFERENCE ④ ~JONES VERSION~'. The artist's signature 'T. Inoue' appears near the drawing.
End of chapter16 pages
Discussion
Guidepost was used to locate opponents' area. Cards #2 and #75 remain unfound. #75 Alexandrite Luck is an A-rank card. #2 Coastline of One Tsubo is an SS-rank card yet to be discovered. Group decides to collect S-rank or higher cards soon and proceed with trade.
The game involves a twelve-sided die with 'Bad Luck' and 'Excellent Luck' outcomes. The desperate man believes the rolls are connected across players. This is the desperate man's third forced roll. A previous player died after rolling 'Bad Luck' on the first try.
The die is physically rolled during the confrontation. The X-scarred man uses physical force to compel the roll. The desperate man possesses an ability named 'Lottery'. A specific card is being sought through the dice game.
A Loitering Ruby card is revealed during the game. The card grants fortune but limits stays to under a week. Gon, Killua, and Biscuit are in a forest with card boxes. Biscuit proposes purchasing additional spell cards.
The three children are two boys and one girl. They were encountered in a Masadora card shop. Their current rank is around 20. Hostile groups include Berama Brothers and others. Tsezugera’s group requires attention.
The Tax Collector's Gauntlet is an equipped spell card labeled A-20. Risky Dice are paired with the gauntlet in the discussed plan. Using the gauntlet ends further negotiations. The group fears death if bad luck occurs with the dice. They need eight specific cards from their targets.
The die is rolled by the spiky-haired man with glasses. The roll produces a result labeled 'EXCELLENT LUCK'. Three specific allies commit to acting together. The action takes place after the gauntlet discussion.
A player has initiated contact using the 'CONTACT' ability. The contact is identified as coming from Tsezugera. Negotiations are declared complete on this page.
What is said, page by page
Gon explains the free slots are becoming problematic and that unbound cards turned into items Killua proposes each keeping five free slots Gon states the group has 138 free slots Biscuit urges Gon to hurry and learn how to use the kept slots Biscuit assigns defensive spell cards to herself, spell cards to Killua, and double fixed slot cards to herself and Gon
Killua discusses collecting cards from other players due to limits on some cards. Gon explains risks of player attacks and need to exchange info or cards. Biscuit agrees they should try negotiating with other players first. Gon enthusiastically agrees to head to the next town.
Tsezguerra refuses to negotiate over the card "Secret Wood of One Tsubo". Woman threatens to use "Clone" if he persists. Tsezguerra claims knowledge of 92 card types the woman holds. Woman insists she knows how to handle the negotiation.
X-scarred man questions the hooded figure about monopolized cards. Hooded figure confirms exactly 95 cards are missing. X-scarred man deduces the nature of card number 000. Unseen speaker explains items that cannot become cards. Kukuku warns against playing the fool regarding Archangel's Breath. X-scarred man states they lack seven card types including Archangel's Breath and Jade of Darkness. Spiky-haired man with glasses offers a specific five-card trade.
Spiky-haired man with glasses agrees to contact again in one hour. Companion requests time to discuss the offer. Unseen speaker states they cannot concede more. One character calls the trade exceptional. Another notes the SS and S cards offered for an A card. Spiky-haired man suspects a trap in the story. Cross-marked man advises accepting the conditions. Seated figure analyzes the opponent's confidence.
Spiky-haired man states opponents are waiting for an Archangel's Breath gain. Long-haired man acknowledges the possibility and questions if 40 cards are collected. Spiky-haired man explains use of the card if mortally injured and their monopoly. Long-haired man confirms monopoly on Jade of Darkness and extra stones. Spiky-haired man describes automatic transformation of unused Jades into cards. Long-haired man concludes opponents prioritize Jade of Darkness over Archangel's Breath.
Long-haired man notes they can obtain two of four specific cards and that four B-rank cards remain a gain. Spiky-haired man calls accepting three cards from opponents a gamble. Long-haired man mentions Guidepost located the area but not cards #2 and #75. Spiky-haired man identifies #75 Alexandrite Luck as overlooked A-rank card. Long-haired man describes #2 Coastline of One Tsubo as undiscovered SS-rank card. Spiky-haired man suggests collecting lower rank cards first then higher ones and agrees to trade.
X-scarred man orders the die to be shaken and expresses hope it works while counting five Desperate black-haired man begs repeatedly not to force the roll X-scarred man reassures it is only the third roll and will not kill him Desperate black-haired man insists the rolls are linked and recalls a previous death from bad luck X-scarred man dismisses the warning and demands the die be shaken anyway
Desperate black-haired man begs please while the die is thrown X-scarred man threatens death if the man refuses to roll X-scarred man promises freedom if the sought card appears and claims bad luck is rare Desperate black-haired man continues pleading while on the ground Desperate black-haired man activates his 'Lottery' ability with a shout
Crowd shouting demands and reactions during the card draw Card description text explaining the ruby’s fortune and limitation curse Biscuit suggesting they buy more spell cards despite the setback Killua voicing ongoing concern about their situation Gon reacting with a questioning sound
X-scarred man describing the three children met in Masadora Discussion of the children’s card ranks and speed Mention of hostile groups without many cards Decision to focus on Tsezugera’s group Conclusion that negotiation time is approaching
Long-haired man with forehead mark proposes an unused strategy. Companion rejects the idea outright with 'NO.' Unseen speaker states battle is still premature. Long-haired man suggests using the Tax Collector's Gauntlet. Spiky-haired man questions the nature of the proposed strategy. Group acknowledges the move will be a declaration of war with high risk. Bespectacled man warns that bad luck means death. Short black-haired man refuses to entrust cards to the targets.
Spiky-haired man with glasses announces it is time to clear the game. Long-haired man with forehead mark agrees to proceed. Slicked-back haired man shouts in alarm at Gen. Short black-haired man demands the dice. Glasses man affirms they face danger together as three. Narration notes 'EXCELLENT LUCK' on the landed die.
Spiky-haired man with bat shirt affirms with 'YEAH.' Long-haired man states 'IT'S EASY.' Boy expresses confidence that 'I'M SURE IT'LL GO FINE.' Long-haired man reassures 'HM... DON'T WORRY. THAT'S NOT HOW IT WORKS.' Spiky-haired man accuses 'YOU'RE LIN-REASON-ABLE! REALLY...' Unseen speaker announces 'A PLAYER HAS USED "CONTACT" AGAINST YOU.' Device message reads 'IT'S TSEZUGERA. YOUR ANSWER?' Voice declares 'NEGOTIATIONS COMPLETE.' Voice responds 'OKAY.'