About this chapter
Hunter × Hunter Chapter 147: Abengane ②
- Chapter
- 147
- Summarised
- Pages
- 16
- Arc
- Greed Island
- Previous
- Chapter 146
- Next
- Chapter 148
Chapter 147 summary
The man with the cross explains how Boomer exploited their lowered defenses after card sorting and used Leap to escape. Abengane uses his Forest Spirit ability to summon a Nen beast that devours the Countdown bomb's Nen, surviving the explosion. Gon, Killua, and Biscuit decide to grow stronger and gather spell cards, exchanging monster cards at a shop to obtain a rare S-level card while discussing their next moves toward the Bomber's lair.
15 key facts · 13 characters
Key facts in chapter 147
- Team members are waiting in lair for Boomer Opponents believe in Boomer's conditions Little Flower technique can kill attackers Jisper had best fighting skills but was knocked out First ten to attack will be sacrificed
- Attack occurred right after card sorting Plan involved parrying attack spells and stealing fixed slot cards Over 70% of team owned the Leap card Steal spell revealed opponents' cards No plan accounted for Leap spell escape
- Genthru holds a card with an eye design while speaking. Genthru wears a uniform with a prominent cross on the chest. Biscuit and Killua appear together in a reaction panel. Gon and Biscuit stand together in the forest clearing. A man emerges from a wooden structure shouting about returning to Bunzen.
- Genthru wears a dark uniform with cross emblem. A device on Genthru's wrist shows the number 2109. Genthru stands before a burning pile of documents or cards. Background includes stone ruins and a sign marked Shou.
- The curly-haired man performs a Nen ritual involving a forest spirit chant. A wooden doll-like construct appears and changes form with visible numbers. An explosion occurs in a forest setting with the man observing.
- A powerful explosion labeled as Countdown occurs. A character reacts with visible shock to the scale of the blast.
- Abengane's ability summons a forest spirit Nen beast that absorbs malicious Nen. The beast remains until the malicious Nen is destroyed. The beast cannot consume Nen attached to a dead user.
- Abengane confirms the explosion risk is eliminated after the beast acts. The cloaked figure intends to let Boomer believe he succeeded. The cloaked figure refers to the target as "Boomer".
- The group is discussing how to help others while lacking spell cards. Biscuit possesses a secret technique for nen development. Gon's nen is in an intermediate phase requiring years to master. Masedora is mentioned as a destination too far to reach in time. The characters are in a forest setting during daylight.
- Killua recently took a shower yet the creatures detect Gon's scent. The creatures plan to guide Killua and pass an exam together. Gon is waiting somewhere for Killua's return. The organization determines the start date of the trials. Killua arrived at one creature's home after passing an exam.
- The Hunter Exam begins January 7th and lasts one week to one month Killua is expected to return within two weeks Gon and Biscuit are practicing transformation and emission exercises
- The group discusses heading directly to the Bomber's lair An explosion previously occurred involving the Bomber's group Bomber is believed to be playing in Greed Island
- Characters are inside a spell card shop with stocked shelves. Biscuit is wearing a mushroom hat disguise. A rule requires opening spell card packets outside the shop. Cards that do not fit the binder disappear upon leaving.
- Gon holds the Greed Island binder displaying acquired spell cards. The Prison card is numbered 1035 and labeled S-10. Spell cards protect inserted cards from stealing and destruction while slotted. Target pages for Prison must be from numbers 1-11.
- Gon and Biscuit possess a rare S-level spell card. They decide to visit an exchange store for spell card information. Killua is absent from the current location. The town features cobblestone streets and traditional architecture. A building named Kite's is visible at night.
Symbols and visual details15 · show
- Night forest setting with dense trees and rocks Biscuit standing with hands on hips in frilly dress Gon seated on a log gesturing with one hand Man with short curly hair and cross emblem on shirt Profile view of man with short hair facing left Large speech bubbles dominating upper panels Silhouetted team members mentioned in background Motion lines and forest debris on ground Gon wearing sleeveless top and shorts with boots Biscuit's pigtails tied with ribbons
- Close-up of man's eyes with intense shading Hand raised in explanatory gesture Gon crouching in forest listening Man with cross shirt holding hand near face Large explanatory speech bubbles Forest background with tree trunks Card sorting and game mechanics referenced Spell names Leap and Steal highlighted Atmospheric immersion described visually Panel layout with multiple overlapping bubbles
- Card with eye symbol held up in first panel Cross emblem on dark uniform jacket Intense close-up of wide eyes conveying desperation Silhouetted profile of speaker in middle panel Biscuit's pigtails and frilled collar visible in reaction shot Killua's spiky hair and wide-eyed stare beside Biscuit Forest clearing with broken trees and debris Large impact SFX lines around shouting figure Doorway frame emphasizing the shouter's emergence Two small figures standing side-by-side facing the woods
- Wrist device displaying 2109 Burning pile of papers or cards with numbers Ancient stone ruins and pillars in background Sign labeled "Shou" near kneeling figure Genthru's uniform with cross emblem visible from front and back Smoke and flame rising from the fire Large circular speech bubble for final declaration Genthru walking away with hands at sides
- wooden doll with leaves and flowers transforms under numbered markers man grips staff while chanting with eyes closed explosive burst of flame and smoke in forest clearing man stands with hand on chest observing the blast scattered wooden debris and rocks in foreground
- large explosion cloud with debris and motion lines small running figure amid smoke close-up face with wide eyes and sweat drop bold SFX for blast impact
- Large spiky speech bubble on the right explaining Abengane's Force Two dense narration blocks on the left describing Nen mechanics The Nen beast has multiple circular eyes and a long segmented body Abengane kneels with one hand near his face Forest debris and rocks scattered in the background Impact lines and energy swirls around the beast Close-up of the beast's open mouth showing teeth
- BURP speech bubble with smoke Multiple SLURP sound effects near the beast PHEW. reaction bubble Z motion lines and heart symbol during the run Striped cloak and wide hat on the final speaker Rocky outdoor terrain in the running panel
- Gon stands in the foreground wearing torn clothing and boots, facing Biscuit. Biscuit appears in a dark dress with a bow, standing opposite Gon. Killua is shown in profile with light hair, hand near his chin. Forest background with tall trees frames the group conversation. Close-up panels focus on facial expressions during nen discussion. Biscuit's speech bubbles appear above her in the lower panels. Gon looks upward with wide eyes while asking about mastery time. Silhouettes emphasize the serious tone of the training talk. Motion lines absent; static panels convey dialogue exchange. Biscuit's figure is smaller in the final wide panel with Gon and Killua.
- Killua's spiky hair stands out with sweat drops on his face. Two large creature heads with long whiskers press close to Killua. Sound effects "くんくん" indicate sniffing around Killua. Wooden floor and walls form the interior setting. Multiple creatures of varying sizes gather around Killua. Killua sits cross-legged on the floor in the center panel. Close-up of creature faces showing expressive features. Final panel shows speech bubbles in a dark border layout. Killua maintains a calm posture throughout the conversation. Creature silhouettes emphasize group discussion dynamic.
- Gon raises his right thumb while smiling with tongue out Killua rests hand on chin in thoughtful pose Forest clearing with tall trees and distant figures Gon holds up a small rectangular card Biscuit stands with hands behind back in frilly dress Large speech bubbles dominate upper panels Small background silhouettes in the woods
- Gon walking away on a forest path Biscuit standing with hands clasped Close-up of Biscuit's legs and boots Dense forest with thick tree trunks Gon gesturing while speaking Biscuit's serious expression in profile Close-up of Gon's determined face
- Gon stands with spiky hair and tank top, mouth open in agreement. Ponytail girl gestures with one hand raised while speaking. Biscuit wears a large spotted mushroom hat and cross shirt, smiling with hands raised. Shop interior shows tall shelves stocked with card packets and hanging lanterns. Skull-faced vendor appears on a poster or sign with warning text. Pointing hand with ring emphasizes the spell card rule. Gon and Killua stand with backs partially turned, looking at the counter. Motion lines and speech bubbles fill the upper panels. Large open binder visible in lower right panel.
- Gon holds the open Greed Island binder showing many listed spell cards. Killua and Biscuit look up from below with surprised wide eyes. Prison card features a central circular illustration of a seated figure. Card text box explains permanent protection rules for inserted cards. Background shows faint card shop or outdoor elements with balloons. Gon wears patched shorts and tall boots while reading the binder. Large narration box states the total of 60 spell cards obtained. Close-up of the Prison card with serial S-10 and number 1035.
- Rare S-level spell card held and discussed Town street with cobblestones and arched doorways Directional arrow sign in the street Small building labeled Kite's at night Full moon and clouds in the sky Large shadowy legs in foreground Sweat drops on Gon's face showing nervousness SFX "コココ" indicating whispering or tension